Ezra - geolocation MMO
Geolocation MMO: a city instead of a map, beacons and a dome instead of inventory, spirits instead of mobs. There's an alpha, but it's raw—I'm assembling a team to finish it.
About the project. A fragment of a dead planet crashed onto Earth, and with it came the spirits – transparent beings that drain life energy from all living things. Humans took shelter under energy domes, and some merged with alien energy and emerged to live outside – thus began the war between humans and symbionts, in which the player gets involved. Play with your feet: while strolling through your real city, you place energy beacons. The connected network of beacons stretches a protective dome over the area, which shields from the spirits – but the network is cascading: if the root node is knocked out, everything that was fed through it loses power, so you have to defend not a point, but the connectivity. Besides the dome there are battles in fissures for resources and loot, upgrading armies and pets, faction wars for territory. How it's intended to be played: a session consists of short frequent visits within a normal day, rather than hours‑long phone sessions. In the morning you check whether the dome was knocked down overnight, on the way to work or during a walk you place a couple of new beacons, expanding the territory; in the evening – a raid into a fissure for loot or a sortie onto another faction’s territory. The idea is for the game to live alongside ordinary life, not replace it. What’s already implemented: the project is in alpha, a playable build is running on a phone and has been tested on the device. These are no longer placeholders, but a live loop – onboarding with faction selection, beacon network and dome, battles in fissures, faction wars, army, pets, economy, pushes. But in practice it doesn’t work exactly as intended. Some mechanics are not refined to the idea described above – the balance is off in places, bugs appear elsewhere. Bringing this up alone is a long story, so I’m looking for a team: I need help to bring the mechanics to the intended feel and stabilize what already exists.
Looking for team members: 3D Artist, 2D Artist / Illustrator, Game Designer.
Topics: game, mobile, #AR, MMO.